Senior Software Engineer - Frostbite - #189569
Frostbite
Date: 1 week ago
City: Vancouver, BC
Contract type: Full time

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
We are looking for a hybrid remote/in-office Senior Software Engineer to join our Rendering team and help shape the future of graphics for our Sports and Skate titles. You and your team will work with our game teams to understand their rendering needs, ensuring the Frostbite engine empowers their success and amplifies their creative visions. Reporting to the Director of Engine Development, you will work on the latest challenges in real-time rendering and content creation, mentoring others and growing our team’s collective knowledge along the way.
Responsibilities
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
We are looking for a hybrid remote/in-office Senior Software Engineer to join our Rendering team and help shape the future of graphics for our Sports and Skate titles. You and your team will work with our game teams to understand their rendering needs, ensuring the Frostbite engine empowers their success and amplifies their creative visions. Reporting to the Director of Engine Development, you will work on the latest challenges in real-time rendering and content creation, mentoring others and growing our team’s collective knowledge along the way.
Responsibilities
- Prototype and implement rendering technology that fuels our Sports and Skate games
- Optimize solutions on multiple platforms to ensure CPU, GPU, and memory performance
- Collaborate with our game team partners to broaden our understanding of their technical landscape, including both opportunities and limitations
- Remain up-to-date with the latest hardware and domain advancements in real-time rendering
- Mentor and raise up more junior software engineers to increase our team efficiency and capability
- Help enhance artist workflows to increase the content creation quality and efficiency
- C++ knowledge with at least 7 years of professional programming experience in real-time rendering
- Experience working in rendering for multiple shipped AAA titles on current-generation consoles (PS5, XBSX, PC)
- Expert knowledge in one or more low-level graphics APIs (e.g. DX12, Vulkan, Metal)
- Expert knowledge of modern CPU/GPU hardware architectures
- Experience with Graphics Debugging Tools (e.g. Pix, Renderdoc, Razor)
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) * $160,200 - $229,100 CAD
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
How to apply
To apply for this job you need to authorize on our website. If you don't have an account yet, please register.
Post a resumeSimilar jobs
Directeur services institutionnels (régime de retraite)
National Bank of Canada,
Vancouver, BC
1 week ago
Une carrière en tant que directeur ou directrice services institutionnels dans l’équipe du Trust Banque Nationale, c’est agir à titre d’expert pour identifier et développer les possibilités d'affaires dans ton marché et accroître ta clientèle en garde de valeur et en gestion d’actifs institutionnels. Cet emploi te permet d’avoir un impact positif sur notre organisation, grâce à ton expertise en...

Software Engineer I
Electronic Arts (EA),
Vancouver, BC
1 week ago
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. At our core, Electronic Arts is a game...

Quality Assurance Technologist
Provincial Health Services Authority,
Vancouver, BC
2 weeks ago
Job Summary In accordance with the Mission, Vision and Values, and strategic directions of Provincial Health Services Authority patient safety is a priority and a responsibility shared by everyone at PHSA, and as such, the requirement to continuously improve quality and safety is inherent in all aspects of this position.The Quality Assurance Technologist assists in the maintenance of Quality Assurance...
